Creative people tend to steer toward other creative people. A few years ago, there were a bunch of us, some relatively fresh out of college and some still taking classes, who hung out about twice a week. Well, you might as well call it coexisting in the same room. See, we used the time to pursue our relative interests, whatever they may be. I, of course, was writing fiction. But there was a person who wrote poetry, another crocheted, sometimes someone was playing the guitar or banjo. There was also a budding graphic designer. We said that I'd write a book and he'd create the cover.
It took three years, but when I made up my mind to e-publish, I turned to Casey to help me with the cover. I tell him what I'm thinking, and he makes it even better. We talk about what I'm looking for or anything I'd like to incorporate into the cover, and he expounds on that. In Play the Man, I wanted Jenna's ring to play some kind of part, and it was Casey's idea to have the men "face off" for it. It was such a genius idea; I wished I had thought of it! And for Shots on Net, I wanted to graduate to a more neutral image. The story, for me, was less about romance and relationships and more about dreams and doing whatever it takes to make them come true. So when I decided to plunge right into Game On, I messaged Casey and we talked on Skype to discuss the third cover.
We've all heard the proverb Don't judge a book by its cover, but let's be honest: we judge. A cover can reveal a lot about the pages' content or link it to a specific writer. At the very least, a good cover can attract a reader to a book or turn someone away. So, what do I want the cover for Game On to look like?
I don't know.
Usually, I have an idea, but I don't this time.
Actually, I just got an idea. And I kind of like it.
I'm off to e-mail Casey!